Planescape
A Walk Through the Planes – Part 39: A Handful of Keys
SeanThe final Planescape release of 1996, and in fact the last release for Planescape they’d ever publish until the company was somewhat resurrected by Wizards of the Coast, is unique in that it’s mostly…
A Walk Through the Planes – Part 38: Doors to the Unknown
SeanFor the final time1, we’re returning to an adventure from the Planescape setting’s author who has inadvertently become my nemesis, Bill Slaviscek. This is his fourth appearance in this series, and third time with…
A Walk Through the Planes – Part 36: A Guide to the Astral Plane
SeanOne of the few disappointments of Monte Cook’s A Guide to the Astral Plane is that it makes you wish the entirety of the planes was given such a lush, luxurious treatment. I love…
A Walk Through the Planes – Part 35: On Hallowed Ground
SeanA few months back when I covered Legends & Lore and Monster Mythology, it was in preparation for reading On Hallowed Ground. I was curious as to how much this newer work added to…
A Walk Through the Planes – Part 34: Fiendish Fortresses
SeanOne of the unfortunate facts about mid-90s Dragon Magazine was that it was a house organ, existing primarily to support TSR, and as a result many of its articles are largely a form of…
A Walk Through the Planes – Part 33: The Planewalker’s Handbook
SeanPlanescape wasn’t introduced until 1994, but the amount of material published for the setting during its first couple of years is immense, almost unfathomable by D&D’s publishing schedule as of 2021. At this point…
A Walk Through the Planes – Part 32: Nemesis
SeanChris Perkins’ “Umbra,” despite its flaws, was one of the more novel Planescape adventures ever officially released. Its driving engine was the enthusiasm of fan-fiction, and while it stumbled with its actual prose and…
A Walk Through the Planes – Part 31: Hellbound: The Blood War
SeanThe final boxed set for Planescape, and one of the last real boxed sets for all of D&D/AD&D1, Hellbound: The Blood War sits in an odd position. During 1996 and 1997, TSR seemed particularly…
A Walk Through the Planes – Part 30: Uncaged: Faces of Sigil
SeanOne of the ironies about Planescape is that while nominally it’s all about the planes, its coverage of them isn’t what the setting’s actually best at. All of those boxed sets about the outer…
A Walk Through the Planes – Part 29: Something Wild
SeanThus far, each of Planescape’s major boxed sets (well, not the Player’s Primer to the Outlands, which doesn’t count because it sucks) has been followed by an accompanying module set to capitalize on the…
Exposition Break Series
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