Dragon Magazine
A Walk Through the Planes – Part 115: Return of the Modrons
SeanRemember modrons? Sure you do, since you’re reading this column, and they were a huge part of Planescape, not to mention an important species that defined Mechanus as much as the devils do Hell.…
A Walk Through the Planes – Part 112: The Planes
SeanFor my purposes, it’s certainly handy that Paizo decided to title every issue of Dragon that they published, though sometimes those titles are a bit… uninspired. “The Planes” is issue #353 of the magazine…
A Walk Through the Planes – Part 110: Beyond the World Serpent Inn
SeanLike a lot of people, I was thrilled when Paizo decided that its campaign classics issue would be an annual tradition… though unfortunately, the company would only manage to print three of these total…
A Walk Through the Planes – Part ???: Monster Ecologies
SeanStarting with the second edition of AD&D, I’ve been pretty thorough in covering practically every planar-related article that’s graced the pages of Dragon, Dungeon, and even Polyhedron magazines. Yes, there were a few peripheral…
A Walk Through the Planes – Part 108: Dragon Magazine Goes “Elemental”
SeanThe last series of articles in our catchily titled “cavalcade of mediocre planar content from Paizo’s magazines at the end of 2006” comes from the “Elementals” issue of Dragon (#347, September 2006). This is…
A Walk Through the Planes – Part 106: Monster Manual IV & More Planar Dragons
SeanFor whatever random reason, the end of third edition D&D featured an awful lot of planar content. At the same time, much of this content wasn’t terribly good or memorable. As a result of…
A Walk Through the Planes – Part 104: Tome of Magic (Third Edition)
SeanBy 2006, D&D‘s third edition had been out for more than half a decade, and as such Wizards of the Coast was experimenting with ways of pushing the boundaries of their system. Really, the…
A Walk Through the Planes – Part ?: Demonomicon of Iggwilv
SeanThis is going to be a weird write-up because it’s not focused on a single, short work of writing, but rather a whole series of articles published in Dragon, Dungeon, and even the pseudo-publication…
A Walk Through the Planes – Part 103: Dead Factions
SeanWhen I wrote about Matthew Sernett’s planar-focused editorial from Dragon issue #321, I was disappointed by his hatred for the game’s established cosmology and saw it as a sign of things to come with…
A Walk Through the Planes – Part 100: Lords of Madness & Enter the Far Realm
SeanAs of 2005, Wizards of the Coast still didn’t seem to know what to do with the Far Realm. More than anywhere else, it both was and wasn’t part of the game’s core cosmology,…
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