Advanced Dungeons & Dragons
A Walk Through the Planes – Part 7.375: Into the Silver Realm
SeanI’ve been doing my best to be as thorough as possible in documenting every remotely major release that TSR/WotC published with information about the planes1, but I must admit that despite the already-insane length…
A Walk Through the Planes – Part 35: On Hallowed Ground
SeanA few months back when I covered Legends & Lore and Monster Mythology, it was in preparation for reading On Hallowed Ground. I was curious as to how much this newer work added to…
A Walk Through the Planes – Part 34: Fiendish Fortresses
SeanOne of the unfortunate facts about mid-90s Dragon Magazine was that it was a house organ, existing primarily to support TSR, and as a result many of its articles are largely a form of…
A Walk Through the Planes – Part 32: Nemesis
SeanChris Perkins’ “Umbra,” despite its flaws, was one of the more novel Planescape adventures ever officially released. Its driving engine was the enthusiasm of fan-fiction, and while it stumbled with its actual prose and…
A Walk Through the Planes – Part 31: Hellbound: The Blood War
SeanThe final boxed set for Planescape, and one of the last real boxed sets for all of D&D/AD&D1, Hellbound: The Blood War sits in an odd position. During 1996 and 1997, TSR seemed particularly…
A Walk Through the Planes – Part 30: Uncaged: Faces of Sigil
SeanOne of the ironies about Planescape is that while nominally it’s all about the planes, its coverage of them isn’t what the setting’s actually best at. All of those boxed sets about the outer…
A Walk Through the Planes – Part 29: Something Wild
SeanThus far, each of Planescape’s major boxed sets (well, not the Player’s Primer to the Outlands, which doesn’t count because it sucks) has been followed by an accompanying module set to capitalize on the…
A Walk Through the Planes – Part 26.5: The Nightmare Lands
SeanOne of the weird things about Planescape is that for all its infinity of infinities, in many ways the setting is also quite limiting. There are a finite number of planes (no, the Abyss…
A Walk Through the Planes – Part 28: Planes of Conflict
SeanPlanes of Conflict is the last of Planescape’s 1995 releases, and since it also completes the big set of boxes focused on the outer planes, it feels like a fitting end to the setting’s…
A Walk Through the Planes – Part 6.5: Legends & Lore/Monster Mythology
SeanThe outer planes are sometimes called the Planes of Power, as this is not only where individuals go after they die for their spiritual reward/punishment, it’s also quite literally where the powers dwell. You…
Exposition Break Series
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