Advanced Dungeons & Dragons
A Walk Through the Planes – Part 43: Modron Magic
SeanIn contrast with Monte Cook’s previous articles for Dragon Magazine, which built out Planescape’s lore in a way that felt useful and almost necessary, “Modron Magic: The Sorcery of Structure” is an example of…
A Walk Through the Planes – Part 42: The Great Modron March
SeanThe final Planescape adventure that I’ve actually run (some of), The Great Modron March‘s premise is so good that it’s a pity it came so late in the setting’s lifetime. The idea of said…
A Walk Through the Planes – An Interview with Monte Cook, Ray Vallese, and Colin McComb
SeanA few weeks back, I was surprised to learn that a handful of Planescape’s original designers had stumbled into this site and taken a look at some of our coverage. Needless to say, I…
A Walk Through the Planes – Part 41: Mysteries of the Dead Gods
SeanAs with all of their campaign settings, following TSR’s revival/change in ownership Planescape went through a weird glut of material at the end of 1997. Somehow the employees kept writing new adventures and supplements…
A Walk Through the Planes – Part 40: Faces of Evil: The Fiends
SeanIt’s unfortunate that Faces of Evil: The Fiends was the last Planescape release Colin McComb would fully author before leaving TSR. Almost everything he’d written up until this point was really leading here, and…
A Walk Through the Planes – Part 39: A Handful of Keys
SeanThe final Planescape release of 1996, and in fact the last release for Planescape they’d ever publish until the company was somewhat resurrected by Wizards of the Coast, is unique in that it’s mostly…
A Walk Through the Planes – Part 38: Doors to the Unknown
SeanFor the final time1, we’re returning to an adventure from the Planescape setting’s author who has inadvertently become my nemesis, Bill Slaviscek. This is his fourth appearance in this series, and third time with…
A Walk Through the Planes – Part 37: The Gates of Firestorm Peak
SeanSo much of what would become planar canon originated with the foundations laid in the 70s and 80s by Gary Gygax, Jeff Grubb, and Ed Greenwood, such that it’s particularly weird to have a…
A Walk Through the Planes – Part 36: A Guide to the Astral Plane
SeanOne of the few disappointments of Monte Cook’s A Guide to the Astral Plane is that it makes you wish the entirety of the planes was given such a lush, luxurious treatment. I love…
A Walk Through the Planes – Part 32.5: The Rod of Seven Parts
SeanI know it seems like I must’ve forgotten this adventure (and one more 1996 release that I haven’t covered yet, The Gates of Firestorm Peak, but that’s just because it didn’t come out until…
Exposition Break Series
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