Roleplaying Games
A Walk Through the Planes – Part 91: Miniatures Handbook
SeanOf all the random books and articles to end up as part of this series, I never expected to include the Miniatures Handbook, a work I’d never so much as glanced through previously. I’m…
A Walk Through the Planes – Part 90: The Ebon Maw
SeanAs usual, Dragon featured a tie-in article for the Book of Exalted Deeds. However, “Holier Than Thou: Celestial Monster Classes, Part I” by Christopher Perkins doesn’t actually feature any lore. Rather, it’s just statistics…
A Walk Through the Planes – Part 89: Book of Exalted Deeds
Sean2003’s Book of Exalted Deeds is an answer to a question that no one asked. While playing a villainous D&D party remains rare, heroics and general acts of goodliness are for the most part…
A Walk Through the Planes – Part 88: Astral Encounters
SeanFor whatever reason, once Wizards of the Coast got ahold of Dungeons & Dragons they kept going back to the Astral Plane. That doesn’t mean that they really understood what the hell they were…
A Walk Through the Planes – Part 87: The Lich-Queen’s Beloved
SeanIn the context of today’s direct competition between Wizards of the Coast and Paizo, it can be weird to remember just how linked the two companies once were. Not only was Paizo made up…
A Walk Through the Planes – Part 86: Humor & Hellspawn
SeanJust a month from our last planar Dragon article, we already have another pair to check out in issue #306 (April 2003), the “Humor & Hellspawn” issue. Not that either of these articles have…
A Walk Through the Planes – Part 85: Cities of the Planes: N’Gati
SeanAs of third edition D&D, the Astral Plane was the only truly unique location of the multiverse in terms of time and space. Ok, maybe some demiplanes had their own weird business going on,…
A Walk Through the Planes – Part 84: Fiend Folio (Third Edition)
SeanWhile the Manual of the Planes and the Book of Vile Darkness are usually cited as third edition’s best forays into planar material, the Fiend Folio is one of only two works from this…
A Walk Through the Planes – Part 83: The Jackal’s Revenge
SeanWe’re back at another one of those Prime-focused planar adventures in Dungeon, and as such much of what I said for 1999’s “Deep Trouble in Telthin” applies once again. Published in issue #95 of…
A Walk Through the Planes – Part 82: Hellish Fangs on Abyssal Wings
SeanWhile I’m not usually a huge fan of the results, I understand the impulse to create planar dragons. After all, the game is named Dungeons & Dragons, and dragons tend to be pretty sweet…
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