Roleplaying Games
A Walk Through the Planes – Part 48: The Prize of Erackinor
SeanI wasn’t completely sure I should cover this brief section of an article in this series, but decided that in a half-hearted gesture towards thoroughness we should at least mention the “Prize of Erackinor.”…
A Walk Through the Planes – Part 47: Destriers of the Planes
SeanOne of the many circumstantial blessings of the short-lived Planescape setting is that as much as I’ve ragged on Bill Slaviscek’s contributions in the past, even his adventures read professionally. Due to the editorial…
A Walk Through the Planes – Part 46: The Day of Grace
SeanMeant as a very, very tenuous tie-in with the forthcoming Planescape Monstrous Compendium Appendix III, “Day of Grace” is a one-page short story from Monte Cook set around Sigil’s New Year’s Day Celebration. It…
A Walk Through the Planes – Part 45: Pox of the Planes
SeanAlready we’re back at Dragon Magazine‘s annual issue (missing half a year of releases due to bankruptcy will do that), with another contribution by Ed Bonny, one of the more obscure Planescape authors but…
A Walk Through the Planes – Part 44: Dead Gods
SeanIn 2004, Dungeon Magazine, now under different management but still heavily involved with the D&D license and largely made up from ex-TSR employees, published a list of “The 30 Greatest D&D Adventures of All…
A Walk Through the Planes – Part 43: Modron Magic
SeanIn contrast with Monte Cook’s previous articles for Dragon Magazine, which built out Planescape’s lore in a way that felt useful and almost necessary, “Modron Magic: The Sorcery of Structure” is an example of…
A Walk Through the Planes – Part 42: The Great Modron March
SeanThe final Planescape adventure that I’ve actually run (some of), The Great Modron March‘s premise is so good that it’s a pity it came so late in the setting’s lifetime. The idea of said…
A Walk Through the Planes – An Interview with Monte Cook, Ray Vallese, and Colin McComb
SeanA few weeks back, I was surprised to learn that a handful of Planescape’s original designers had stumbled into this site and taken a look at some of our coverage. Needless to say, I…
A Walk Through the Planes – Part 41: Mysteries of the Dead Gods
SeanAs with all of their campaign settings, following TSR’s revival/change in ownership Planescape went through a weird glut of material at the end of 1997. Somehow the employees kept writing new adventures and supplements…
A Walk Through the Planes – Part 40: Faces of Evil: The Fiends
SeanIt’s unfortunate that Faces of Evil: The Fiends was the last Planescape release Colin McComb would fully author before leaving TSR. Almost everything he’d written up until this point was really leading here, and…