Sean

  • Exposition Break Podcast: Pre-E3 Hullabaloo

    Exposition Break Podcast: Pre-E3 Hullabaloo

     The training wheels are off as we move onto our “first” episode of the podcast. While we briefly touch on some of the games we’ve been playing and news from the last couple…

  • Codec Logs: The Latest Advances in Poly-thermal Technology

    Codec Logs: The Latest Advances in Poly-thermal Technology

    I’m going to agree with you that 1998 was one of the greatest year for game release, though in hindsight it’s not a as huge of a surprise, nor was it that 2007 proved…

  • Little Inferno: Ashes of Time

    Little Inferno: Ashes of Time

    One thing about games I’ve long had a particularly difficult time articulating is what makes them fun. I don’t mean this in the larger sense, which is actually an easier question to answer since…

  • Codec Logs: Don’t Picture the GAME OVER Screen, Even If You Make a Mistake

    Codec Logs: Don’t Picture the GAME OVER Screen, Even If You Make a Mistake

    To: Blake Foley From: Sean Gandert Subject: RE: The Phantom Sequel Theoretically, I would always have games make an attempt at telling their stories through gameplay—after all, that’s why we’re here, right? Playing through…

  • Codec Logs: When You’re Boiling an Egg, You’ve Got to Time It Just Right

    Codec Logs: When You’re Boiling an Egg, You’ve Got to Time It Just Right

    To: Blake Foley From: Sean Gandert Subject: RE: The Phantom Sequel Dear Blake, So if Metal Gear 2 isn’t just more of the same, then the question I have to ask is, “What is…

  • Codec Logs: Stop the Operation. Switch off Your MSX at Once.

    Codec Logs: Stop the Operation. Switch off Your MSX at Once.

    Codec Logs is a retrospective Metal Gear letter series by Blake Foley and Sean Gandert. An index of the letters can be found here. From: Sean Gandert To: Blake Foley Subject: Stop the Operation.…

  • Codec Logs: Entering the Cardboard Box

    Codec Logs: Entering the Cardboard Box

    This is going to put me in a tiny minority of players, but before we began this project Metal Gear was the most recent entry of the series that I’d played. After I graduated…

  • Kept you waiting, huh?

    Kept you waiting, huh?

    For Exposition Break’s inaugural series of features, we’ll be taking apart the entire Metal Gear series. Join us as we talk about everything from its gameplay to its sexism, from graphics to story to…

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